![tf2 aim practice map tf2 aim practice map](https://cdn.gamer-network.net/2018/09/20/102040-csgobestgrenadetrainingmaps2018.jpg)
Fixed some stage 3 BLU spawn respawn visualizers looking odd.Fixed players teleporting and getting stuck on each other when going through portal in underworld on stage 3.Fixed players being able to get out from playable area in underworld.Added missing nav for bots in the underworld.Added a 2 spots for collectable gargoyle to spawn in.Fixed players being able to see out of map.Fixed a cosmetic issue with RED spawn door in the 2nd spawn area.Fixed RED players sometimes spawning into 2nd RED spawn instead of 1st one.
![tf2 aim practice map tf2 aim practice map](https://i1.wp.com/spuf.org/wp-content/uploads/2015/11/Sharking.gif)
#TF2 AIM PRACTICE MAP PATCH#
Updated Towering Patch of Pumpkins, Poopy Doe, The Miami Rooster, and the Spooky Head-Bouncers to fix issues with the materials.Fixed LOD and loop bug for the Taunt: Bare Knuckle Beatdown.Fixed missing siren sound for the Taunt: The Mannbulance!.Fixed missing clap sound for the Taunt: The Homerunner's Hobby.Fixed The Bone Cone hiding the player's head.Nature & Wildlife preservation measures.Extended the warmup periods by 5 seconds (now 15 seconds).Increased sound of the ghost dispenser to improve healing feedback.Smoothed surfaces around the map to ease flying around as a ghost.Added a "No entry" sign to the middle doors.Pumpkin bombs will now all refresh simultaneously at the start of every round.Merasmus will now react to player deaths with varying degrees of sarcasm.Reworked various VO to use new soundscript entries.Fixed server lag caused by dynamic props.Fixed pumpkin bombs generated from spells persisting between rounds.Fixed spells dropped by the skeleton king persisting between rounds.Fixed an issue that caused players to remain in third-person at the beginning of a new round.Fixed instances of the announcer lines playing over the Merasmus' announcer lines.Fixed various props z-fighting inside of walls.Fixed middle doors shutting themselves when blocked by a player.Fixed an issue with custom HUDs interfering with the map's own HUD.
![tf2 aim practice map tf2 aim practice map](https://i0.wp.com/csgonoob.net/wp-content/uploads/2018/05/Aim_botz.jpg)
Fixed missing beacon particle to signify rare spell spawn locations.Fixed being able to spam grenades and rockets through rooftops.Now when entering the portal, player speed will be set to 0. Fixed falling off the edge when entering the Land of the Dead with higher than normal movement velocity.Fixed a respawn visualizer not showing up on the RED side.Adjusted payload track select logic to fix rare issue with cart going off track.Fixed visual issue during warmup period regarding track models floating in air.Increased spawn time interval of normal spellbooks.Changed damage type from shock to bullet in underworld.Fixed control point 2 base plate in stage 1 not turning blue upon capture.
![tf2 aim practice map tf2 aim practice map](http://i.ytimg.com/vi/kcpcdBtJ90o/0.jpg)
Fixed few exploits where players could get out of the map.Updated the pickup/drop sounds for paintkits.Updated the Wandering Wraith, Corpse Carrier, Beanie The All-Gnawing, and Computron 5000 to fix issues with the materials/models.Updated The Scariest Mask EVER with Hat/NoHat styles to prevent some clipping issues.Fixed some sounds for the Taunt: The Mannbulance!.Fixed clipping issue for the Taunt: The Profane Puppeteer.Fixed missing material and sound issues for the Taunt: Bare Knuckle Beatdown.
#TF2 AIM PRACTICE MAP UPDATE#
The update will be applied automatically when you restart Team Fortress 2. Team Fortress 2 Update Released OctoTF2 TeamĪn update to Team Fortress 2 has been released.